Main Config File
10/4/25About 1 min
Main Config File (config.yml)
This is the core configuration file for the Avaritia plugin. You can adjust the basic functions of the plugin here.
Global Settings
debug
- Type:
Boolean (true/false) - Default:
false - Description: Toggles the plugin's Debug mode. When enabled, detailed debug information will be output to the console, which is useful for troubleshooting.
default_language
- Type:
String - Default:
"zh_cn" - Description: Sets the default language file used by the plugin.
Block Settings
allow_place_block
- Type:
Boolean (true/false) - Default:
false - Description: Determines whether players are allowed to place the Compressed Crafting Table, Double Compressed Crafting Table, and Crystal Matrix.
false: Placing these blocks is forbidden.true: Placing is allowed, and they will be displayed using an armor stand, similar to the Extreme Crafting Table.
compressor_protect
- Type:
Boolean (true/false) - Default:
false - Description: Configures the drop behavior when a Neutronium Compressor is broken.
false: Only the compressor itself drops, and any items and progress inside are lost (matches the behavior of the original mod).true: When broken, items being processed inside will be dropped as lower-tier materials based on progress (e.g., a diamond block becomes diamonds).
Extreme Crafting Table (extreme_crafting_table)
debug
- Type:
Boolean (true/false) - Default:
false - Description: The crafting Debug mode for the Extreme Crafting Table.
true: When enabled, it ignores crafting recipes, allowing any materials to be used for crafting. This is mainly for quick testing.false: Crafting recipes are checked normally.
Infinity Tools (infinity_tools)
hammer_break_bedrock
- Type:
Boolean (true/false) - Default:
false - Description: Determines if the World Breaker's hammer mode can break bedrock. It is disabled by default to protect the server.
hammer_cmd
- Type:
Integer - Default:
101 - Description: Sets the CustomModelData (CMD) value for the hammer mode item, used by resource packs to change its texture.
skullfire_offhand_transfer
- Type:
Boolean (true/false) - Default:
true - Description: Configures the effect of holding the Skullfire Sword in the off-hand.
true: When the Skullfire Sword is in the off-hand, any weapon used in the main hand to kill a Wither Skeleton will have a 100% chance to drop a skull.false: Only direct kills with the Skullfire Sword will trigger the skull drop.
